Last October I reported hearing Chris Melissinos from Sun Microsystems predict that in the future we’d all have Avatars which could move from platform to platform. That future may be starting to materialize. If you haven’t heard the latest news, Linden Labs (Second Life creator) and IBM have successfully collaborated on the transportation of avatars between two platforms - the Second Life Preview Grid and an OpenSim [...]
Archive for the ‘Virtual Learning Environments’ Category
Avatars Go Cross-Platform
Posted in 3D environments, Future of eLearning, Second Life, Virtual Learning Environments, tagged 3D applications, Add new tag, Avatar, teleporting avatars, virtual world interoperability on July 15, 2008 | Leave a Comment »
2008 Realizing Student Potential/ITeach Conference
Posted in Future of CMS, Future of eLearning, LMS, Personal Learning Environment, Virtual Learning Environments, tagged RSP, RSP/ITeach, RSP/ITeach Conference, ITeach, ITeach Conference on March 4, 2008 | Leave a Comment »
I went to our annual RSP/ITeach Conference this past Friday. The conference sponsored by the Center for Teaching and Learning (of the Minnesota State Colleges and Universities system), was held last week at Minneapolis Community and Technical College. The conference brought together more than 1100 Minnesota State Colleges and Universities faculty to:
Discuss teaching in their disciplines
Demonstrate best practices in teaching
Present [...]
Sun’s MPK20 Virtual Workplace and Open APIs
Posted in 3D environments, Future of eLearning, MPK20, Project Darkstar, Second Life, Sun Microsystems, Virtual Learning Environments, tagged Virtual Learning Environments, Second Life, Croquet, Sun Microsystems, MPK20, Darkstar, open API, Chris Melissinos, 3D worlds, virtual learning environment, 3D applications, virtual world on October 14, 2007 | 1 Comment »
Ok, another post on virtual worlds and immersive learning environments. Sorry, but this is a huge focus of my work these days, and I’m going to be pit bull-esque on this topic, for a while.
I just came off of a couple of days this week filled with meetings and discussions having to do with 3D virtual worlds. In fact, I had [...]






